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Fabric version is incompatible with Kilt #275

@BluSpring

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@BluSpring

Hi, I am the developer of Kilt, a mod designed to load Forge mods in Fabric. Essentially, think of the Connector mod but for Fabric -> Forge.

Unfortunately, CreativeCore's Fabric build is entirely incompatible with Kilt due to incredibly simplified versions of Forge's classes being included in CreativeCore, and in most cases, CreativeCore's Forge classes will end up loading first before Kilt's even has a chance, thus causing a crash on any Forge mods that try to access any Forge methods that aren't implemented in CreativeCore.

I wanted to know and work with you on what could be done in order to bypass this issue. A few ideas I have for what Kilt could do:

  • Try to figure out how to load Kilt's Forge classes before CreativeCore does
  • Overwrite CreativeCore's Forge classes with Kilt's via Fabric-ASM (really don't want to do this, but it's something I can do)
  • Separate classloader system for Forge mods specifically (not something I want to do, I feel like this could ultimately have its own issues)

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