Improve reliability of plugin initialization#71
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hkmt-mmy
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Dec 1, 2025
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Although the native plug-in
libunienc.dylibis marked as "load on startup" in the import settings, it seems to be ignored sometimes (reproducible with Unity 6000.2.13f1, macOS Apple Silicon editor). This prevents us from hooking on the graphics initialization event and readback-free encoding will fail. This PR makes it work even if the plugin is lazily loaded.Also it fixes the issue that exceptions are ignored in the "end of frame" loop.