Project: https://github.com/orgs/DOS/projects/5 Area: Unity Milestone: Vertical Slice Priority: P1 Size: M Review Gate: Local Review Verification: Unity Smoke ## Goal Import Behavior Designer after the controller import/evaluation lane is stable, preserving the rule of one paid package per commit. ## Acceptance Criteria - Asset import happens in an isolated change set. - Unity console is checked after import. - A minimal NPC behavior-tree evaluation path is documented. - No gameplay state mutation is delegated to Behavior Designer without server validation.
Project: Second Spawn
Area: Unity
Milestone: Vertical Slice
Priority: P1
Size: M
Review Gate: Local Review
Verification: Unity Smoke
Goal
Import Behavior Designer after the controller import/evaluation lane is stable, preserving the rule of one paid package per commit.
Acceptance Criteria