The current particle, which I think is the "cloud" particle, has weird behavior in that it is forced downward when an entity is nearby. Perhaps the "poof" particle would work better? Better yet, why not the generic dust particle? That way, colored chalk could have matching particle colors.
The current particle, which I think is the "cloud" particle, has weird behavior in that it is forced downward when an entity is nearby. Perhaps the "poof" particle would work better? Better yet, why not the generic dust particle? That way, colored chalk could have matching particle colors.