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New languages: Spanish, English, French, German, and Italian are available with /lang.
Cleaner /uhccommands: player and admin commands are now separated in an interactive chat menu.
Configurable shulker episodes: both episode shulkers can be configured independently of the Admin Panel, and both can use the same episode if desired.
Faster identity setup: episode 1 skin rotation starts sooner and applies identities more quickly.
Safer match start: players receive short start protection, and water rescue spawns give a boat automatically.
Skin rotation toggle: fake identity rotation can be turned on or off from the Admin Panel (General Rules), only while in the lobby; it is on by default.
Fallback skin roster: config.yml ships a configurable list of public accounts (skins.fallback-roster) used as extra skin sources, so players without a resolvable skin still get a unique identity instead of a default skin.
Preloaded skins: player skins are loaded when they join and when the match roster is prepared, so identity rotation and death heads resolve faster.
Smoother scatter: chunks around the scatter points are loaded before players are teleported, reducing lag at match start.
Smoother TAB refresh: tablist names and nametags refresh one player at a time during match start, chapter changes, and /reset, so TAB animations no longer freeze and stale fake names disappear quickly.
Clearer shulker setup: the shulker toggles now sit next to their episode selectors in the Shulkers panel.
Clearer console output: dependency checks and the startup banner now print clean, readable status lines for server hosts.
Fixes
1.8 combat balance: axes now use legacy-style damage when the 1.8 combat option is enabled correctly.
TAB health: player-list health is created when needed and refreshed shortly after the match starts and whenever a player reconnects.
PVP episode 1: PVP now activates correctly at match start when configured for episode 1.
Live admin settings: shulker, PVP episode, team episode, and skin rotation settings lock once the match starts, while 1.8 combat and offhand/shield settings remain adjustable during the game.
Death heads: death heads are placed more safely and fall back to dropping a player head when placement is impossible.
Rescue boat message: the water rescue message now shows the plugin prefix instead of a raw %prefix% placeholder.
Clean lobby after reset: /reset immediately restores real names in the tablist and nametags, with no leftover fake identities from the previous match.
Skins fix: Skins are now correctly applied to players when they join the server, match starts and on different parts of the game.