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Razor Claws and normal claws deal the approprite extra damage dice#913

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chazzyjazzy merged 3 commits into
DarkPack13:masterfrom
FalloutFalcon:claws
Apr 23, 2026
Merged

Razor Claws and normal claws deal the approprite extra damage dice#913
chazzyjazzy merged 3 commits into
DarkPack13:masterfrom
FalloutFalcon:claws

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@FalloutFalcon FalloutFalcon commented Apr 13, 2026

About The Pull Request

See title.

Why It's Good For The Game

Couldn't do it in the original pr due to it requiring a diff one.

Changelog

🆑
fix: Normal AND razor claws both deal extra die of damage
/:cl:

@FalloutFalcon FalloutFalcon marked this pull request as ready for review April 13, 2026 10:11
@FalloutFalcon FalloutFalcon requested a review from a team as a code owner April 13, 2026 10:11
@github-actions github-actions Bot added the Fix label Apr 13, 2026
Comment thread modular_darkpack/modules/storyteller_dice/code/roll_subtypes.dm
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i get it

Comment thread modular_darkpack/modules/storyteller_dice/code/roll_subtypes.dm
@chazzyjazzy chazzyjazzy merged commit 2f24373 into DarkPack13:master Apr 23, 2026
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darkpack13-api Bot added a commit that referenced this pull request Apr 23, 2026
github-actions Bot added a commit that referenced this pull request Apr 23, 2026
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2 participants