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Elite Dangerous Almanac

Static Elite Dangerous data and calculations for community applications and research. The repository provides an ESM TypeScript package backed by shared JSONC data, fixtures and JSON Schemas.

Project status

This library is a work in progress. Until version 1.0, backwards compatibility is not ensured and breaking changes are very likely: exported names, signatures, module paths and data shapes can change in any release. Pin an exact version if your application needs a stable surface, and read the release notes before upgrading.

TypeScript package

npm install @elite-dangerous-almanac/core

The package supports Node.js 22+ and modern browser bundlers. It is ESM-only and marks every module as side-effect free.

Area Provides
astro Procedural system names, id64 addresses, sectors, regions, nebulae, permit locks and scanned-body physics
ships Hulls, modules, loadouts, SLEF, engineering, jump range, power, shields, armour and weapon metrics
equipment Odyssey personal suits, handheld weapons, grade upgrades and engineer modifications
i18n Sparse localized names for modules, blueprints, effects, materials and micro resources
materials Ship engineering materials and Odyssey micro resources
commodities Standard and rare market commodities

See the package README for installation and import guidance, the Getting started guide for first-use examples, and the generated wiki for the complete API reference.

The bundled game and community data has source-specific licensing, including non-commercial terms. Review LICENSE and ATTRIBUTIONS.md before redistribution or commercial use.

Repository layout

assets/      shared visual assets, keyed by catalogue symbol
data/        shared JSONC catalogues and per-domain provenance
fixtures/    shared JSONC behavioral fixtures, each carrying its own provenance
schemas/     shared JSON Schemas for catalogue payloads
scripts/     repository-only data tooling
typescript/  @elite-dangerous-almanac/core

data/ is the single source of truth. Implementations strip comments while loading JSONC; they do not generate or commit duplicate JSON files.

Ship gunsights, illustrations, and schematics live under assets/ships/<symbol>/, where <symbol> is the exact Frontier ship symbol from the shared catalogue. The shared directory is the single source of truth; the TypeScript build copies it into the npm package under the same assets/ships/ path.

Development

The package is managed with pnpm. Node 22 ships Corepack, which installs the exact pnpm version pinned in typescript/package.json:

corepack enable pnpm

Run TypeScript commands from typescript/:

pnpm install --frozen-lockfile
pnpm run check
pnpm run build
pnpm run test:package
pnpm run docs

pnpm run check runs linting, formatting checks, type checking, documented-example compilation and value checks, and the coverage-gated test suite. Changes to exports or consumer-facing modules also require the build and package tests.

API documentation is generated from TSDoc. Catalogue provenance belongs in the matching data/<domain>/SOURCES.md; open data gaps are tracked in GitHub issues. See CONTRIBUTING.md for the complete development and pull-request guide. Report suspected vulnerabilities privately as described in SECURITY.md.

Data provenance and licensing

ATTRIBUTIONS.md describes every third-party source once — author, link, licence terms and what the project uses it for. Each data file names its source in a comment header and points there. Acquisition dates, immutable revisions or checksums, derivation and manual corrections live with the data:

data/SNAPSHOTS.md defines the required provenance metadata. A test fixture is documented in its own header comment instead, which is where a captured build records its origin, checksum and any scrubbing.

The project's code and documentation are MIT-licensed. Bundled game and third-party data remains under its source-specific terms; it is not relicensed under MIT.

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Ready-to-go static data and calculations for Elite Dangerous community apps and researchers.

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