- 📍 Based in Paris (Île-de-France) · FR / EN
- 🛠 Crafting gameplay tooling, deterministic build systems, and live-ops infrastructure
- 🧭 Founder of DaVanci Ink — Unity Asset Store publisher since 2022
- 🚀 Mission: help gameplay teams ship faster with dependable pipelines
🌍 Availability: Consulting & freelancing worldwide · open to full-time roles in Paris
| Portfolio: davanciink.com | |
| Unity Asset Store: DaVanci Ink publisher page | |
| LinkedIn: jouini-meher | |
| Email: jouin.meherr@gmail.com | |
| 📱 | Phone: +33 7 80 90 47 85 (Mobile) |
| GitHub: Davancimeher |
Explore service offerings, case studies, and engagement models at davanciink.com.
- Delivery playbooks for Unity & Cocos production
- CI/CD strategy for distributed content teams
- Contact gateway for consulting and support tracks
Published Tools
- Advanced PlayerPrefs PRO — secure namespaces, encryption, and environment-aware PlayerPrefs
- Advanced PlayerPrefs — upgrade-safe PlayerPrefs workflow with editor diagnostics and profiles
Focus: production stability · analytics readiness · editor UX
- Unity Tools Pack (Editor) — addressables helpers, localisation workflow, screenshot automation, and performance macros to shorten iteration loops
- Cocos Build Orchestrator — reproducible macOS/iOS/Android pipelines with environment fingerprinting and automated publishing hooks
- Jenkins Auto-Gen Pipeline — template-driven CI generating per-engine jobs, managing caches, and keeping monorepos clean
- Building reusable editor workflows that scale across multi-engine teams
- Extending deterministic build orchestration and cache diagnostics
- Publishing production-safe PlayerPrefs tooling for Unity studios