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Hands preset crop_factor 2.0 → 1.5. At hires the hand bbox already has plenty of pixels; the 2x context made the upscaled crop near-fullres and UNet sample + VAE on that latent was the highest VRAM peak in detail(). Was close to locking up 16 GB cards even with v0.55.0's diet. Per-target override still works.
Tiled VAE encode/decode threshold 1024 → 768. More crops go tiled instead of risking the non-tiled peak. Tiled retry already starts at tile=256, so the cost is bounded.
Library UI
Queue ▶▶ drives THIS gallery's parent node instead of the first PromptLibrary in the graph. Multi panel can now cycle its own panel (others fixed); Style node can cycle styles. Widget values are saved/restored around the loop so multi-select stays in sync after the run.
Multi-select persistence fix: skip the 'prune missing IDs' pass when prompts is empty during initial onConfigure render — without the guard, a freshly-restored selection got wiped on first render.