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constellation

Game engine/framework designed for 2D games with extremely minimal overhead/boilerplate

Modules

Action Man

Input handling and action mapping system.

Maestro

Audio system for music and sound effects.

Davinci

Graphics system for creating, managing, and manipulating visual assets. (Texture creation, shaders, etc.)

Picasso

Rendering system for textures, models, and primitives.

Einstein

Maths

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Game engine/framework designed for 2D games with extremely minimal overhead/boilerplate

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