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Code Convention
Namespaces, types & classes are always UpperPascalCase.
namespace Pascal
{
/// A Class in an namespace
public class PascalCase
{
////
}
}By public and private methodes & interfaces is it exactly the same and they are always verbs
private void PascalCase
{
////
}
public interface IChaseable
{
void Magnitude(Vector3 velocity);
} Local variables (inclusive const) and parameters are lowerCamelCase's
private void StartGame(bool isReady)
{
string signal = "START!"
Const float timerInMinutes = 5
}For naming:
- private serializedfield it's lowerCamelCase
- private fields _lowerCamelCase
- public fields CamelCase
If the variable isn't called from another class or if you don't think you're gonna use it outside the class its automatically a private field. Only public are written as a PascalCase. The same rules implies if its static. For serializedfield you are using it only if you want to see it in the inspector or testing purposes. If it was for only testing purposes change the serializedfield into a normal private field. serializedfield is only needed for private fields.
[serializefield] private string camelCase;
private string _camelCase;
public static string PascalCase;By If-statements: if the lines in the statements is not more than one don't use brackets
Example:
var result = True
/// one line
If(result)
print("It works!")
else
print("it didn't work")
if(result)
{
print("It works!")
result = False
}
else
{
print("it didn't work")
result = True
} The reason why because its unnecessary to use brackets by one lined code statements and this is more readable.
another expression is to use ternary ? and :
Example:
int x = 10;
int y = 20;
int result = x > y ? x : y;what i am saying here is that if x is higher than y then is x the result, but if x is lesser than y, y is then the result.