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Computer graphics in Game development course

This repo contains a template for Computer graphics in Game development labs

Pre-requirements

  • Version control: Git
  • Build automation: CMake
  • C++ compiler: MSVC on Windows, Clang on MacOS, GCC on Linux (C++17 compatible)
  • OpenMP library
  • C++ IDE: CLion

For DirectX12 you need a Windows machine or VM with installed software and Windows SDK

How to build the solution

Use git clone --recursive to clone the repo with submodules or run git submodule update --init --recursive after the first clone.

Go to the project folder and run the next command:

mkdir Build
cd Build
cmake ..

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