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Original file line number Diff line number Diff line change
Expand Up @@ -41,9 +41,9 @@ public class TradeTag implements ObjectTag, Adjustable {
// For example, the following command opens a virtual merchant inventory with two merchant trades.
// The first trade offers a sponge for two emeralds, can be used up to 10 times,
// and offers XP upon a successful transaction.
// The second trade has zero maximum uses and displays a barrier.
// The second trade has zero maximum uses and displays a barrier in the input and output slots.
// <code>
// - opentrades trade[max_uses=10;inputs=emerald[quantity=2];result=sponge]|trade[result=barrier]
// - opentrades trade[max_uses=10;inputs=emerald[quantity=2];result=sponge]|trade[inputs=barrier;result=barrier]
// </code>
//
// -->
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Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ public OpenTradesCommand() {
//
// @Usage
// Use to open a list of trades with an optional title.
// - opentrades trade[result=stone;inputs=stone;max_uses=9999]|trade[result=barrier] "title:Useless Trades"
// - opentrades trade[result=stone;inputs=stone;max_uses=9999]|trade[inputs=barrier;result=barrier] "title:Useless Trades"
//
// @Usage
// Use to force a player to trade with a villager.
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