Held Items #369
Replies: 5 comments 6 replies
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My review of held items
You also forgot the reviver seed. We removed that from spawning on opponents because it was such a huge variance because of its power level |
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Another thing to consider: Should a Pokemon be able to hold multiple of the same held item? I would say probably not since that conflicts with the idea of restricted held item slots, but nixing stacking means a lot of the existing held items would have to be rebalanced or redesigned. |
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Are we still planning on making held items like mainline (one per pokemon)? |
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Do we have a doc for held item ideas? |
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It would be nice to have around 25-30 held items available to the player during the first iteration of the game. In my opinion, I think that it would be better to have less items that have quality implementations and balancing than more items, so I'm OK with starting off with a limited pool of items and adding more as we have capacity to do so.
Held Items present in the game now:
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