Replies: 5 comments
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Yes. To be honest, I don't know why the emu creates userdata folder instead of the GSE Saves<appid> folder or the local save folder, if specified? Shouldn't that be the correct behavior, as the emu doesn't actually use userdata folder in any way, as far as I know? Also it should only be created for games that have no cloud save dirs specified, as they are the only ones that save in the default userdata folder... though feel free to correct me if I'm wrong or any certain game might write additional save or config files to userdata, even when save location is hardcoded to other folder (game is using one or more cloud save dirs) - for those cases we could at least make emu create and read userdata inside GSE Saves<appid> or local save folder. |
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Yes.. I have to add the following to every configs.app.ini and it's really annoying, should be the opposite though (add it and set to 1 only when/if needed by specific games). [app::cloud_save::general] |
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Closing it, now it will be off by default |
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Should we make "userdata" off by default ?
This can be reenabled in ini file still!
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