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Description

Testing

TODO list:

using type_t = vector<scalar_t, _ItemsPerInvocation>;

NBL_CONSTEXPR_STATIC_INLINE int32_t ItemsPerInvocation = _ItemsPerInvocation;
NBL_CONSTEXPR_STATIC_INLINE bool UseNativeIntrinsics = device_capabilities_traits<device_capabilities>::shaderSubgroupArithmetic /*&& /*some heuristic for when its faster*/;
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write a TODO to add a IHV enum to device_capabilities_traits so we can && !is_nvidia :P

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also do a using alias for device_traits = device_capabilities_traits<device_capabilities>

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continued in #873

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3 participants