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1.0
Release 1.0 includes some random things, most noteworthy being maps:
command /test:
trigger:
set {t} to new custom map
give player map of {t}
set pixel 5,5 of {t} to 255,0,0
# set all pixels of {t} to 255,0,0
Release 1.0 includes some random things, most noteworthy being maps:
command /test:
trigger:
set {t} to new custom map
give player map of {t}
set pixel 5,5 of {t} to 255,0,0
# set all pixels of {t} to 255,0,0