nightly-2026-06-16-b5ea3a4
Commit: b5ea3a4
Nightly build of b5ea3a4d83ada8f109d58dfa8d2f599b026aae03.
Each zip contains the launcher (renderide), the renderer (renderide-renderer), the runtime shader package, and the XR action manifests. Windows and macOS zips also bundle the Khronos OpenXR loader; Linux uses the system OpenXR loader.
Changelog
Changes since nightly-2026-06-15-3a78d20 (3a78d201).
- 14c17eb1 Optimize world mesh draw arrangement by DoubleStyx
- 5d2f7195 Fix transparent draw comparator ordering by DoubleStyx
- 45be1dd2 Parallelize shadow atlas recording by DoubleStyx
- d84b5d25 Cull light influence volumes before clustering by DoubleStyx
- 82736310 Fix frame-global split merge by DoubleStyx
- caaaa258 Feed keyboard input into ImGui HUD by DoubleStyx
- 85946435 Use packed light cookie atlases by DoubleStyx
- cad31b41 Fix particle billboard material batching by DoubleStyx
- dd6726dd Fix camera portal mesh target reindexing by DoubleStyx
- 49d450e0 Set clear color to black by DoubleStyx
- c193be88 Log renderer build and startup diagnostics by DoubleStyx
- de128baa Squashed commit of the following: by DoubleStyx
- 10da9038 Report effective renderer log level by DoubleStyx
- cfc7fce4 Add detailed light visibility HUD stats by DoubleStyx
- 12b3b38c Fix VR matcap view direction parity by DoubleStyx
- b5ea3a4d Squashed commit of the following: by DoubleStyx