Icon update & pre-compiled executable
New release v0.8.2
Standalone, pre-compiled executable binary (Pong.Reloaded.exe) is attached below for direct playback on Windows!Standalone, pre-compiled executable binary (Pong.Reloaded.exe) is attached below for direct playback on Windows!
Commits Included: 3 commits
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b7954e4: Add Windows console toggle functionality with F7 key -
fac5b95: Add custom logging system and improve state logging. Refactor main.cpp -
6c8fa69: Update application icon and add dynamic icon loading
Detailed Breakdown
Application Icon Customization (6c8fa69)
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Asset Relocation & Refresh: Swapped out the old baseline
icon.icofrom the project root and replaced it with a polished, updated version tracking into theassets/icon.icopath. -
Dynamic Resource Mapping: Refactored
resources.rcto target the clean asset subdirectory route instead of the bare root workspace layout. -
Native Window Handle Interception (
src/resource_loader.cpp): Created a platform-specific helper method,SetWindowIconFromResource(int id), inside the resource suite. -
Grabs the native Win32 window reference handle (
HWND) from Raylib's container. -
Applies the compiled binary icon resources directly to the operating system's process window parameters (
WM_SETICON) viaSendMessageAmapping.