A pure .NET parser for .ysm model files — a encrypted binary format used for Minecraft player models.
Example
dotnet build
dotnet run --project CLI -- -i ./input -o ./output
- SDK: .NET 10.0.300 (see
global.json)
- Test:
dotnet test (xunit v3)
YSMParser -i <input> -o <output> [options]
YSMParser -i <input> -n [--info]
| Flag |
Description |
-i, --input <dir> |
Input directory (required). |
-o, --output <dir> |
Output directory. |
-n, --info |
Print model details without extracting. |
-v, --verbose |
Verbose logging. |
-d, --debug |
Export all raw binary products (V3 only). |
-f, --format |
Pretty-print JSON output. |
-j, --threads <n> |
Parallel worker count (default 1). |
--version |
Print version and exit. |
-h, --help |
Show help. |
- V1 — AES-CBC + zlib
- V2 — AES-CBC + JavaRandom key derivation + zlib
- V3 — XChaCha20 (dynamic rounds) + MT19937 XOR + zstd, with structured output layout
YSMParser
| Project |
Purpose |
Core/ |
Parsing, crypto, binary reading, JSON generation. |
CLI/ |
Console entrypoint, file discovery, batch processing. |
Export/ |
Standalone GLB/glTF exporter from Bedrock geometry JSON. |
Tests/ |
Unit tests for crypto and utilities. |