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The Negotiable Interface

Experimental Project | This is exploratory, not production-ready. Read DISCLAIMER.md and DYOR.md before using. No warranties. No professional advice. Use at your own risk.

A design system where nothing is fixed and everything is a conversation between agents.

Every interface today is a monologue. The product decides what you see. In an agentic world, interfaces should be conversations. Your agent negotiates with the product's agent. Layout adapts. Pricing flexes. Content adjusts.

Created by Dragoon


Quick Start

git clone https://github.com/Dragoon0x/negotiable-interface.git
cd negotiable-interface
npm install
npm run dev

What's Negotiable

Element Range User Goal Product Goal
Pricing floor to list Lowest price Max revenue
Content Density sparse to rich Match reading style Max engagement
Ad Load 0% to max Minimal disruption Revenue/session
Feature Access basic to full Max value Upsell
Communication minimal to proactive No spam Retention
Data Sharing zero to full Max privacy Personalization

Visual States

  • In Negotiation: Subtle shimmer, range indicator
  • Agreed: Locks in with settled animation
  • Failed: Reverts to default with muted indicator

Legal

This project is experimental. See DISCLAIMER.md, DYOR.md, and LEGAL.md for important information.

MIT License. See LICENSE for full terms.


Part of the Agentic Brand Infrastructure collection by Dragoon

About

A design system where nothing is fixed. Every UI element is a negotiated agreement between user and product agents. Pricing, layout, content, all fluid. Experimental. DYOR.

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