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DeadCellsMultiplayerMod

DeadCellsMultiplayerMod is a mod for Dead Cells, built on top of the Dead Cells Core Modding API (DCCM).
It adds multiplayer support via a local or virtual network: one player hosts a server, another connects — and you can explore levels together.


🚀 Features

  • Real-time synchronization between two players
  • TCP-based local server embedded directly in the game
  • Simple client connection
  • Easy installation and setup

📦 Installation

1️⃣ Install Dead Cells Core Modding API

Download the latest release of DCCM:
https://github.com/dead-cells-core-modding/core

And install it by insctruction on page


2️⃣ Run DCCM

Start the game using: DCCM will generate the required files on the first launch.

3️⃣ Install the mod

Extract the DeadCellsMultiplayerMod folder into mods folder in coremod:

How to play?

  1. Click on Play multiplayer button
  2. For host and client write ip and port and click on host/join
  3. When host start the game, client also start the game automatically For internet play, use Hamachi, Radmin VPN, ZeroTier, or similar tools.

TODO

  • Create the player's ghosts
  • Sync the world new game data
  • Sync level generation data
  • Better sprite for the ghost
  • Add animation to the player's ghosts
  • Improve ghost's animations
  • Sync the enemies
  • Add death for the ghost

📜 Credits

About

DeadCellsMultiplayerMod is a mod for Dead Cells, built on top of the Dead Cells Core Modding API (DCCM). It adds multiplayer support

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