2.0.1 - Project Stardust (Patch 1)
The mod has been updated to 2.0.1.
Highlights:
- GUI polished and modernized for consistency. The aim is consistent tone, writing, and tooltips across GUIs.
Previous savegames compatibility: YES.
Previous galaxies compatibility: YES.
ADDITIONS
- N/A
CHANGES
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Outpost GUIs
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Now displays an updated label (instead of Jump Station) if it has the Jump Hole Generator perk unlocked. This helps when cycling through Outposts.
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Cleaned up tooltips.
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Improved and organized pedia tooltip under blueprint toggle tooltip.
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OCV players can no longer set up automatic credit transfer, as it is impossible to gain credits as an OCV player.
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The "Sell everything" quick-trade preset (formerly named "Sell all") now adds lasers to the trade list.
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Oversupply tooltip is now a proper tooltip placed underneath the player's supply counter.
. Menu.Assignment.Get.xml
. Menu.DWM.SM.xml
. Menu.DWM.Get.Production.Ship.xml
. Menu.DWM.Get.Logistics.Jobs.xml
. Menu.DWM.Get.Logistics.Thresholds.xml
. Menu.DWM.Get.Recycling.xml
. Menu.DWM.Get.Hangar.xml
. Menu.DWM.Get.Food.Perks.xml
. Menu.DWM.Set.Logistics.Jobs.xml - Updated "preset appended" to "preset merged" for consistency.
. Menu.DWM.Set.Logistics.Thresholds.xml
. Menu.ZH.FactoryConstruction.Get.xml
. ZH.Task.Architect.xml - Cleaned up order string (shown in ship summary)
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Personal Console
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Cleaned up blueprint GUI acknowledgments.
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Capitalized button text.
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Cleaned up information and tooltips.
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The Ministry of War now displays how many unlocked and active JHGs the player has.
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Cleaned up player info section: infamy and jump infrastructure are now in one section; player fleet power and supply are in a second section.
. Menu.PC.xml
. Menu.ADM.SM.xml
. Mayhem.Capture.pl.xml
. Menu.Mayhem.Ministry.SM.xml - player info section and oversupply tooltip
. Menu.PC.Bounties.SM.xml
. Menu.PC.Blacklist.SM.xml
. Menu.PC.Blueprints.SM.xml
. Menu.PC.HackingStations.SM.xml
. Menu.PC.Maintenance.SM.xml
. Menu.PC.Merc.SM.xml
. Mayhem.Merc.GetHireCost.xml (corrected comment stating that merc timer is 10min when it's actually 15min)
. Menu.PC.StationSettings.SM.xml
. Menu.PC.TemplateManager.SM.xml
. Menu.SaturnComplexHub.Install.SM.xml
. t/9973-L044.xml
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FIXES
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Fixed OCV alignment not stopping task 1322 (automatic credit transfer) upon joining the OCV.
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This removes redundancy if the player had set up automatic credit transfer on stations, as credits are not meant to be obtainable for OCV players.
. ZH.SyntheticDawnCompletion.xml
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Fixed Research Station not being renamed to Hacking Station upon unlocking Hacking Station. The color is also applied to the rename.
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This is to give consistency with Research Stations having colored names, if the player chooses to assign a color to the station.
. Mayhem.Perk.Unlock.xml
. Mayhem.Rename.ResearchStation.xml
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Fixed OCV playthroughs being unable to template Private Corp ships.
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This is because they're available as post-plot rewards; this restores customization of Private Corp. ships should an OCV-aligned player mass-produce them.
. Menu.PC.TemplateManager.SM.xml
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