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Releases: EVV1E/waylandcraft

Release v1.1.1

07 Jun 11:57

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v1.1.1

This is a small hotfix release addressing some issues with inter-GPU pixel buffers (dmabuf)

Additionally there is now an option to automatically focus windows when hovered and a change to mouse scrolling in applications which should fix scrolling not working in some apps.

What's Changed

New Contributors

Full Changelog: v1.1.0...v1.1.1

Release v1.1.0

30 May 14:44

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v1.1.0

Here we are again. This has been an eventful time for waylandcraft. A lot has changed: Besides the various bug fixes there are also some major changes to the internals of the mod and new features.

New features include a lot more useful interactions when holding windows!

  • You can now scroll while grabbing a window to change the distance from the camera
  • When holding a window you can press Alt to snap to block surfaces, hold down both Alt and Control for block center snapping
  • Or while holding a window only press Control and it will snap to the edges of other windows

Also new: A settings screen! Right now there are only two options but with many more on the way.
You can now toggle Window Antialiasing which makes text appear more readable and less glitchy from far away.
There is also now an option to change the global scale of windows by how many pixels there should be per block.

And for the (maybe three in total) arm users: The mod now also includes the native library for arm64. Feedback welcome!
Right now the mod is still built against Ubuntu 22.04 with glibc, so sorry to the musl users. Right now you'll still have to compile
the mod yourself.

What's Changed

  • Remove unused EGL config query by @EVV1E in #59
  • Implement grab window scrolling by @tinkoshk in #56
  • Fix render node query when missing EGL extension by @EVV1E in #73
  • Add translations for keybinds/keybinds category by @mafien0 in #76
  • Fix crash when adding particles by @EVV1E in #89
  • Fix game window desktop bleed-through by @EVV1E in #93
  • Fix dmabuf handling issues by @EVV1E in #102
  • Downgrade wl_seat global to 8, change key repeat delay by @EVV1E in #106
  • Fix some issues relating to wl object versioning by @EVV1E in #108
  • Implement settings screen by @EVV1E in #90
  • RGSS antialiasing by @tinkoshk in #64
  • Fix missing pointer frame event on relative motion by @EVV1E in #115
  • Item manager: Only remove item when toplevel gone by @EVV1E in #116
  • Add wm screen capture mode for fullscreen and ESC by @EVV1E in #121
  • Implement window world snapping by @EVV1E in #125
  • Implement window block center snapping by @EVV1E in #131
  • Implement window to window edge snapping by @EVV1E in #134
  • Add support for multiple native libraries in releases by @EVV1E in #80
  • Update jni crate to 0.22 by @Zorbatron in #39
  • Fix typo in README for xwayland-satellite command by @rodrgds in #142

New Contributors

Full Changelog: v1.0.1...v1.1.0

Release v1.0.1

19 May 23:28

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v1.0.1

Another day, another version.
This release fixes a lot of rendering related bugs.
Also: The release jar file is now compiled for Ubuntu 22.04. This should be compatible with most linux distros.

Changes

  • Adds GDK_BACKEND enviroment variable to fix some GTK applications by @Pre-Suffix in #23
  • Fix shm assuming tighly packed buffer
  • Fix memory leak in WindowFramebuffer by @mysterymarshak in #30
  • add a simple build script by @Euro20179 in #34
  • Fix floating point precision jitter by @tinkoshk in #38

New Contributors

Full Changelog: v1.0.0...v1.0.1

Release v1.0.0

17 May 12:52

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v1.0.0

This is the first release of waylandcraft!
Remember: This mod only works on Linux. That's kinda how wayland works