v1.0.1 — exiting actually exits
Fixed
- Freeze on A at the main menu (#1): on firmwares whose SDL mapping inverts the face buttons (several R36S clones on dArkOSRE, muOS devices), the physical A was read as the exit key, and the exit path called an Android method the port did not implement — the engine shut down (music and animations stopped) while the process kept running.
MainActivity.finish()is now implemented: a requested exit quits cleanly back to the frontend, on every layout. - If your A button acts as back/exit, set the layout to match your device: edit
ports/Mass Effect Infiltrator.shand uncomment the line# export MASSEFFECT_FACE_LAYOUT=xbox. The port prints the active layout (and the raw controller mapping) inlog.txton every launch.
Changed
- eapx updated to 0.4.2 (progress screen centred in a safe area on non-4:3 panels).
- Packaging now refuses a stale binary and an out-of-date eapx.
Updating
Drop the new masseffect-portmaster.zip into your PortMaster autoinstall/ folder and reboot. Game data and saves are untouched.