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Add math optimization flags#364

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carstene1ns merged 1 commit intoEasyRPG:masterfrom
mateofio:cxxopt
Apr 19, 2020
Merged

Add math optimization flags#364
carstene1ns merged 1 commit intoEasyRPG:masterfrom
mateofio:cxxopt

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@mateofio
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@ghost ghost added the Building label Apr 11, 2020
@carstene1ns
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Do we even have enough math operations here that this matters?

@Ghabry
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Ghabry commented Apr 13, 2020

Right. There is only one cmath include in lsd_reader.cpp and it looks unused. (leftover from old timestamp code maybe)

@mateofio
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Practically we don't need it here. It just added it to keep in line with Player or in case we do add some floating point math later.

Up to you guys if we should merge or drop.

@carstene1ns carstene1ns added this to the 0.6.2 milestone Apr 19, 2020
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@carstene1ns carstene1ns left a comment

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I would say pull this in, it does not have any drawbacks and can potentially speed things up, if ever needed.

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Okay, then I will also not block this.

@carstene1ns carstene1ns merged commit f521e21 into EasyRPG:master Apr 19, 2020
@mateofio mateofio deleted the cxxopt branch April 19, 2020 21:50
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3 participants