Game Developer · 3D Artist · Technical Artist
Dart · Flutter · C# · Unity · Unreal Engine
I’m a passionate and self-taught 3D Artist and Game Developer with over 6 years of experience creating assets and environments for games and interactive media.
Since the age of 16, I’ve worked with UV/UDIM workflows, stylized and PBR texturing, and real-time pipelines, integrating assets into Unreal Engine and Unity, while also developing tools and gameplay systems using C#, Dart, and Flutter.





