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add 5 gmaes #369
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add 5 gmaes #369
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Caution Review failedThe pull request is closed. WalkthroughThis change introduces five new games to the project by updating the Changes
Sequence Diagram(s)sequenceDiagram
participant User
participant Browser
participant GameHTML
participant JS_Engine
participant GameManager
participant InputManager
participant Actuator
participant ScoreManager
participant Grid/Tile
User->>Browser: Loads game HTML page
Browser->>GameHTML: Parses and renders HTML
GameHTML->>JS_Engine: Loads JS and CSS assets
JS_Engine->>GameManager: Instantiates GameManager (on animation frame)
GameManager->>InputManager: Sets up input listeners
GameManager->>ScoreManager: Loads best score
GameManager->>Grid/Tile: Initializes grid and tiles
GameManager->>Actuator: Updates UI with initial state
User->>InputManager: Provides input (keyboard/touch)
InputManager->>GameManager: Emits move/restart events
GameManager->>Grid/Tile: Processes move/merge logic
GameManager->>ScoreManager: Updates score if needed
GameManager->>Actuator: Updates UI after move
Actuator->>Browser: Renders updated game state
Note over User, GameManager: Loop continues until win or game over
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Warning There were issues while running some tools. Please review the errors and either fix the tool's configuration or disable the tool if it's a critical failure. 🔧 ast-grep (0.38.1)static/_app/tools/achievementunlocked/ruffle.js📜 Recent review detailsConfiguration used: .coderabbit.yaml ⛔ Files ignored due to path filters (255)
📒 Files selected for processing (36)
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Documentation and Community
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Summary by CodeRabbit
New Features
Style
Documentation