A TelePad plugin for Minecraft. A TelePad is a block that will throw away a user that steps on it in a certain direction.
- There must be a directory under CraftBukkit/plugins, named "TelePad". This is where this plugin will save information about all existing TelePads.
The plugin provides administrative commands for handling TelePads, a way of saving and loading the created TelePads to/from file storage and implementing the actual launching of players that step on a TelePad.
- add: Add a new named TelePad located to the STONE_PLATE block that is closest to the player
- target: Sets the target destination
- remove: Remove an existing TelePad
- goto: Teleport to an existing TelePad, temporarily stops the TelePad from working for this player so that he/she is not thrown away immediately
- list: Show a list with all existing TelePads
When a user steps on a TelePad, he/she will first be thrown up in the air (according to the parameters for that TelePad). When the user has reached the maximum height, he/she is shot away (according to the parameters for that TelePad) in the direction that the creator of the TelePad was looking when the TelePad was created.
A player must have the "TelePad.jump" permission to use a TelePad. If he/she doesn't, then he/she will be informed that she needs to read the server rules first.
- NEW: Now uses the CoolDown class for pauses.
- NEW: Added comments to the config.yml file
- NEW: Now has a configurable pause before another telepad jump can be made.
- NEW: Uses JSON.
- NEW: Now uses EithonLibraryPlugin.
- NEW: Now stores the direction the player is looking at when using add
- NEW: Added SlownessTicks as a new configuration parameter
- NEW: Added "/teleport reload" command that loads the configuration file.
- CHANGE: Now stops the user before teleporting
- CHANGE: Replaced the command "/telepad target " with the command "/telepad link <pad name 1> < pad name 2>" that links two pads together. (Both jumps to the other pad).
- First working version