Skip to content

EloiStree/2025_06_02_upm_tick_collection

Repository files navigation

OpenUPM: Tick Collection

When you’re not using No-Code plugins, your code tends to get cluttered with repetitive lines like:

  • Start(), Enable(), Disable(), Awake()
  • OnEnterInputN(), OnExitInputY()
  • OnMouseDown(), OnCollision(), and so on...

This tool provides TickMono_ events, which are part of the official Unity lifecycle but are exposed as UnityEvents for easier drag-and-drop usage.

I’ve designed them with a low probability of being renamed to avoid breaking the project, but this is not a guaranteed solution. It's primarily intended for prototyping rather than production.

For production-ready code, consider using No-Code tools, state machines, or other robust solutions.

About

Tools to tick some action quickly in prototype of game

Resources

License

Stars

Watchers

Forks

Packages

 
 
 

Contributors

Languages