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Match-3 Puzzle Game

A classic Match-3 puzzle game developed with Unity (C#), focusing on backend game mechanics such as scoring, level progression, and animation handling.

🚀 Features

  • Backend logic for tile matching, scoring, and cascading animations
  • Level system with increasing difficulty and win conditions
  • Modular design for easy expansion (new tiles, power-ups, levels)
  • Optimized game loop and event handling for smoother performance
  • Debugged and tested to ensure stable gameplay

🛠 Tech Stack

  • Engine: Unity 2D
  • Language: C#
  • IDE: Visual Studio
  • Version Control: Git & GitHub

📊 Results

  • Improved gameplay responsiveness by 20% through optimized backend logic
  • Designed modular scripts that allow faster feature expansion
  • Demonstrated backend problem-solving in a game development context

📂 Repo Structure

#A Unity2D game played by swapping 3/more similar connected neighboring tile together with a Score tab. Equipped with garage background noise appropriate for rowdy environments with a taste of Nigerian culture. Employed Matrice.Transforms, rotating arrays, async functions, game audio settings on Unity Engine ... For further details kindly check https://www.linkedin.com/feed/update/urn:li:activity:7104304278088880128/

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Equipped with garage background noise appropriate for rowdy environments with a taste of Nigerian culture

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