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v0.4.0
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0.4.0 (2026-07-02)
Features
Added support to TAA and Ssao (e886294 )
assets: add xBRZ upscale primitive with memory guard (cc2b196 )
assets: upscale terrain and model textures via BmpLoader settings (ab686c7 )
camera: step-based zoom, halve max distance, indoor diagonal profile (d069be6 )
character: store gender as a component (84bf95d )
combat: lock target on click and request continuous attack (a7022cc )
combat: show combat-ready pose while target locked (7ae0571 )
dlss: add off-by-default dlss feature and DlssProjectId (51a6360 )
dlss: apply DLSS super resolution to the world camera (a4832af )
effects: add vfx key to EffectDescriptor and Bash catalog entry (39fadfe )
effects: emit PlayProceduralVfx from skill triggers (f193edc )
effects: wire Aesir bucket-A skill effects into the catalog (c23ed53 )
equipment: add accessory-name converter and data (c14b543 )
equipment: add equip-location bitmask decode (4d32033 )
equipment: add headgear sprite path builder (e348513 )
equipment: align headgear to head attach point (e771bee )
equipment: apply equip/unequip results (7e4afc2 )
equipment: load accessory db resource (45eb281 )
equipment: render remote players' headgear (2b8ec7d )
equipment: resolve headgear sprites by view id (3858619 )
equipment: send equip/unequip requests (569f664 )
hover: Refactor hover system to use pickables (7785b83 )
item-drop: click-to-pickup and pickup-result feedback (af7ee19 )
item-drop: falling/bounce animation for fresh drops (de09b47 )
item-drop: hover detection and pickup cursor for ground items (b7c19e4 )
item-drop: play pickup animation on successful pickup (efc613a )
item-drop: show item name label on hover (823be3c )
item-drop: spawn and despawn ground-item entities (e3e2430 )
net-contract: add ground-item events and pickup command (f5f6572 )
net: gate net-aesir adapter behind default cargo feature (909c26d )
net: scaffold net-contract crate and NetContractPlugin (aff1ca9 )
net: wire aesir ground-item adapter (mapping/flow/send) (3790bf2 )
portal: Added custom portal effec (98fc86b )
settings-ui: add DLSS stepper to graphics settings (9e4fe59 )
settings: add DlssMode graphics setting (71f516d )
settings: add Upscaling graphics setting (00329c1 )
sprite: render player weapons and shields (7fcc0a0 )
sprite: render RO item collection sprites for ground drops (cbf7573 )
sprites: upscale SPR frame textures via xBRZ (cba3353 )
ui: add upscaling stepper to graphics settings (c7e30ae )
ui: equip/unequip on inventory double-click (6f5dc2f )
ui: equipment window with live preview and inventory-driven equip state (15808a8 )
Update to Bevy 0.19 (08cf9db )
vfx: add Bash impact burst and ImpactVfxPlugin (926b0a5 )
vfx: add FactorRamp driver and shared quad primitives (7a74fb4 )
vfx: add impact-core and four-point-star materials (c34220d )
Bug Fixes
combat: don't clear locked target on Esc (reserved for settings menu) (aa9fb98 )
cursor: drive RO cursor via Feathers OverrideCursor (d9975e0 )
effects: correct skill id 18 mapping to firewall (130a7cc )
effects: use correct wav paths for skill sounds (3c454db )
equipment: drive headgear render from SpriteChange, not equip ack (8d0af66 )
equipment: stack headgear in front of head along camera axis (5e7aa6e )
Fixed the need of STR effects (00efe05 )
Format (2eb57c1 )
hotbar: unregister a slot when dragged off the bar (5263ed4 )
hover: anchor pick box on rendered sprite, not root (3ec9a61 )
item-drop: give floor items Visibility to silence B0004 (4506ea2 )
Remove unneded return (5a18d80 )
skill: drive Play Dead pose from trickdead status and recover on cancel (f97671f )
skill: show damage number and attack animation for uncatalogued skills (856552d )
targeting: Fix skill targeting (d5d578e )
vfx: lift procedural burst off terrain (-Y is up) (e765ce9 )
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