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SpeedrunSilentPatch

(WIP) This is where you will find the GTA Community's version of SilentPatch!

If you're not familiar with SilentPatch, basically it fixes a bunch of issues with the 3D GTA Trilogy. This is great for casual players, but it fixes too much to be viable for speedrunning. Some fixes make SP straight-up faster than vanilla, meaning everyone would need to use it to be competitive.

The idea of SpeedrunSilentPatch (SSP) is to create a fork of SilentPatch that fixes issues and adds QoL features, but does not create any time-based advantage for speedruns. This means it is completely optional for veterans, while at the same time lowering the barrier to entry for those new to our community.

A proposed list of changes are below. Ones marked with a ? or ones I'm currently unsure about.

(WIP) Proposed Changes

Universal (For All Three Games)

  • Remove DMCA music (or tie it to in-game radio slider)
  • Watermark (for verification purposes)
  • Limit FPS in main menu
  • Fix mouse leaving the window during gameplay
  • Fix mouse sensitivity not saving on new game
  • Fix mouse not working on modern systems (DINPUT)
  • Y Sens Fix
  • Remove censorship (FR+DE locales etc)
  • Allow A or B drives to be used
  • Fix text having proper shadows (for III and VC)
  • Default to desktop resolution if no set file is present
  • Remove DirectPlay requirement
  • Obtain path to Set Files differently?

Grand Theft Auto III

  • Black cars fix
  • Fix text scaling to resolution

Grand Theft Auto: Vice City

  • Fix mission passed text scaling with resolution

Grand Theft Auto: San Andreas

  • Add 16:9 support on 1.0
  • Fix 1.0 homie recruiting replay bug
  • Remove EAX/Nvidia splash screens
  • Fix NG+ (Katie, Stats etc)
  • Fix car explosion crash
  • 1 core affinity set automatically
  • Fix CPU uptime check for dance minigames
  • Allow save compatibility between versions
  • Fix default options (steer with mouse etc)
  • Fix WASD cheats

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SilentPatch for GTA III, Vice City, and San Andreas Speedrunning

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