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PlayClock 1.1.0

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@Erotoro Erotoro released this 25 May 12:16
· 1 commit to main since this release

PlayClock 1.1.0

This release focuses on stability, persistence safety, and polish.

Fixed

  • Fixed a critical issue where total playtime could be reset after restarting Minecraft or the PC
  • Fixed session recovery so stored totals continue correctly across launches
  • Fixed stale session values loading from saved state
  • Fixed hotkey category localization in Minecraft controls

Improved

  • Added stronger state persistence with periodic durable saves during active play
  • Added durable save on client shutdown
  • Reduced risk of losing recent playtime after crashes or unexpected exits
  • Improved Mod Menu configuration UX
  • Improved color settings workflow and picker behavior
  • Refined HUD and menu-related polish without changing the established design
  • Added and wired a proper mod icon
  • Updated repository metadata, links, and release versioning to 1.1.0

Internal

  • Added regression tests for persistence and runtime recovery
  • Cleaned repository contents and removed unnecessary internal docs from the public repo