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Fix required Everest version for overlay attribute
Add decompile instructions to code modding page
Include info on scaling functions
Document SettingSubHeader
Improve instructions for targeting pack with VS2022
Updated Recommended Practices and Pitfalls (markdown)
Add logging section
Updated _Sidebar (markdown)
Reference Environment Variables page
Add Environment Variables page
Improve vanilla metadata description
Clean up Common Crashes page
Clarified some language
Edited to include all properties and more info on using vanilla endscreens + improve flow
Document non-looping complete screen layers
New Everest builds pushed, update version notes
Added note for properties that can be applied multiple times (except for sound/staticmover since those probably should not be)
Remove offsets from complete screen yamls
flow improvement i think hopefully
make more explicitly clear (also it's not on game pass anymore i think)
Added Audio Filesize Compression instructions
Clarify <scared> (again)
Clarify <scared>
Editing
General cleanup. Added missing attributes, defaults, explanations of data types, etc.
Mountain model: mention Blender
Document custom names for enum settings