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MonoEngine

MonoEngine is a MonoGame-based template/engine that gives you a starting point for building 3D games with MonoGame.

Current Status

This project is a work in progress.

A crucial engine component, the RenderManager, is currently missing. Until RenderManager is implemented, the engine is not feature-complete for the intended 3D workflow.

Purpose

  • Provide a clean baseline architecture for MonoGame 3D projects
  • Offer manager-based game setup for common systems (input, audio, scenes)
  • Reduce startup time when beginning new MonoGame 3D games

Getting Started

  1. Clone this repository
  2. Open the solution in your preferred C# IDE
  3. Build and run the MonoEngine project

Notes

Please expect active changes while core systems are still being built.

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A MonoGame-Based Engine Template

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