Work-In-Progress OpenGL implementation for the Nintendo Wii U.
inspired by https://github.com/snickerbockers/gx2gl (we take some pointers from snickerbockers)
CafeGLSL: https://github.com/Exzap/CafeGLSL
wut: https://github.com/devkitPro/wut/
"Because ANGLE wasn't enough." - siahisaforker, February 12, 2026
- To clarify, that date was the first day I accomplished a single passing GL function
Projects that use gx2gl: https://github.com/siahisaforker/Latte3AIR
!!This project is being used as a learning device. It is NOT production ready, and by using it you acknowledge that it is NOT accurate and will not be for a long time.