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gx2gl - Translate OpenGL calls to GX2 calls

Work-In-Progress OpenGL implementation for the Nintendo Wii U.

inspired by https://github.com/snickerbockers/gx2gl (we take some pointers from snickerbockers)

CafeGLSL: https://github.com/Exzap/CafeGLSL

wut: https://github.com/devkitPro/wut/

"Because ANGLE wasn't enough." - siahisaforker, February 12, 2026

  • To clarify, that date was the first day I accomplished a single passing GL function

Projects that use gx2gl: https://github.com/siahisaforker/Latte3AIR

Please read!!

!!This project is being used as a learning device. It is NOT production ready, and by using it you acknowledge that it is NOT accurate and will not be for a long time.

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A translation layer over the Wii U's GX2 API to support desktop OpenGL

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