Remove terrain clamping at 50 height difference#95
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WalkthroughThe changes remove the HeightmapClamp feature and refactor the terrain height system from absolute Min/Max/Heightmap values to a normalized 0-1 range. Three public heightmap API methods are eliminated, and terrain height clamping logic is updated to operate on normalized values instead of absolute heights. Changes
Estimated code review effort🎯 3 (Moderate) | ⏱️ ~20 minutes
Poem
Pre-merge checks and finishing touches❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✨ Finishing touches
🧪 Generate unit tests (beta)
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🧰 Additional context used🧬 Code graph analysis (1)Assets/Scripts/UI/Tools/Terrain/TerrainInfo.cs (1)
🔇 Additional comments (4)
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FAF patched the black plane bug years ago, so we don't need this anymore.
Fixes #41
Summary by CodeRabbit
Removed Features
Refactor
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