Game version 3756
Hopefully this is the last hotfix for now. Includes various fixes of recent and longstanding bugs.
Jip
Features
-
(#4770) Overhaul of the cheat menu
The menu now inherits from the Window class, as a result it can be moved around and rescaled. Units
can now be dragged into the game, instead of the old box spawn formation. Includes a section to
spawn in props, meshes and a new section to preview and spawn in entire templates.This was long over due. The new cheat window is completely configurable, note the little wrench next to the title.
Bug fixes
-
(#4805) Fix orientation of structures being applied multiple times after gifting or capturing
-
(#4793) Fix disabling of the tabs (in the center) when you are in a replay and your focus army is defeated
-
(#4806) Fix lingering draggers around window controls such as the chat and console window
-
(#4807) Add a check before applying a platoon function to fix a co-op problem
-
(#4804, #4813) Fix various options not listening to the game settings
This includes the following options:- Options for the water depth indicator
- Options for the plane height indicator
- Toggle for rendering mouse positions when observing
-
(#4809) Re-order the sync in an attempt to mitigate 'unknown results' of ladder games
-
(#4812) Fix overcharge damage not scaling with your power supply
Other changes
-
(#4795) Lobby option to share unit cap now defaults to share the unit cap to all allies
-
(#4800) Auto-hide the mass fab panel when you change to the observers view
-
(#4789) Forward the old ACU-kill event to the UI layer