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Releases: FG-Unofficial-Developers-Guild/FG-PFRPG-Spell-Failure

v1.8

23 Feb 22:27
f06b9c4

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What's Changed

  • v1.8 - Migrate to DB API and use getChildList

Full Changelog: v1.7...v1.8

v1.7 - Effect Builder Support

16 Aug 18:26
71cb6f0

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v1.6 - Better implementation

24 Jun 21:28

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No to War in Ukraine!

What's Changed

  • Damage, healing, effects will no longer prompt spell failure roll.
  • Rolling 0 (via manual entry) will no longer cause script error.

Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.5

v1.5 - allow use when dragging spells to enemies

29 Mar 18:22

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v1.4 - Feb16th update compatibility

19 Feb 14:45

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  • This updates the code to be compatible with the new Feb 16th updates.

Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.3

v1.3 - Automated reminders for some concentration checks

13 Nov 21:51

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  • Post to chat if pinned character is casting a somatic spell (not allowed).
  • Post to chat if pinned, grappled, or entangled character is casting a spell.

Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.2

v1.2 - Some automation of Silence

09 Nov 20:31

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  • Add condition effect "Silenced" to check for spells with verbal components. If such a spell is cast under this Silenced condition, it will alert in chat that this is not allowed.

Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.1

v1.1 - Effects for spell failure adjustment

08 Nov 16:23

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  • Add effect FSF (force spell failure) which designates a player as a arcane caster (regardless of class/armor equipped)
  • Add effect NSF (no spell failure) which designates a player as a arcane caster (regardless of class/armor equipped)
  • Add effect SF: [n] which allows numerically increasing/decreasing spell failure chance for various feats and abilities. SF: 10 increases the percentage by 10 and SF: -10 decreases the percentage by 10 (to a minimum of 0).

Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.0.1

v1.0.1 - bugfixes

04 Aug 02:19

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  • This no longer tries to roll unless the caster is a player character
  • Blank spell components no longer causes a nil error.
  • Add extension version to on-load announcement so users can more easily tell if they are up to date

Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.0.0

v1.0.0 - Initial release

28 Jul 22:52
9b3cc52

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This codebase was originally developed in my Total Encumbrance extension. You can see its history there.