Releases: FG-Unofficial-Developers-Guild/FG-PFRPG-Spell-Failure
Releases · FG-Unofficial-Developers-Guild/FG-PFRPG-Spell-Failure
v1.8
v1.7 - Effect Builder Support
v1.6 - Better implementation
What's Changed
- Damage, healing, effects will no longer prompt spell failure roll.
- Rolling 0 (via manual entry) will no longer cause script error.
Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.5
v1.5 - allow use when dragging spells to enemies
- Spell failure will now roll when dragging the spell onto a target.
Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.4
v1.4 - Feb16th update compatibility
- This updates the code to be compatible with the new Feb 16th updates.
Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.3
v1.3 - Automated reminders for some concentration checks
- Post to chat if pinned character is casting a somatic spell (not allowed).
- Post to chat if pinned, grappled, or entangled character is casting a spell.
Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.2
v1.2 - Some automation of Silence
- Add condition effect "Silenced" to check for spells with verbal components. If such a spell is cast under this Silenced condition, it will alert in chat that this is not allowed.
Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.1
v1.1 - Effects for spell failure adjustment
- Add effect FSF (force spell failure) which designates a player as a arcane caster (regardless of class/armor equipped)
- Add effect NSF (no spell failure) which designates a player as a arcane caster (regardless of class/armor equipped)
- Add effect SF: [n] which allows numerically increasing/decreasing spell failure chance for various feats and abilities. SF: 10 increases the percentage by 10 and SF: -10 decreases the percentage by 10 (to a minimum of 0).
Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.0.1
v1.0.1 - bugfixes
- This no longer tries to roll unless the caster is a player character
- Blank spell components no longer causes a nil error.
- Add extension version to on-load announcement so users can more easily tell if they are up to date
Previous release:
https://github.com/bmos/FG-PFRPG-Spell-Failure/releases/tag/v1.0.0
v1.0.0 - Initial release
This codebase was originally developed in my Total Encumbrance extension. You can see its history there.

