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Applying what you know
Jack Schumacher edited this page Jun 19, 2026
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Lets create a handful of math problems and print the results. The point of this task to apply what you have learned so far. To do this, do the following:
- Create 4 addition calculations
- Example:
1 + 2 = 3 - There should be three variables created for each number in each calculation
- One math problem should be done with integers
- One math problem should be done with floats
- One math problem should be down with doubles
- One math problem of your choice
- Create 4 subtraction calculations
- Example:
1 - 2 = -1 - There should be three variables created for each number in each calculation
- One math problem should be done with integers
- One math problem should be done with floats
- One math problem should be down with doubles
- One math problem of your choice
- Create 4 multiplication calculations
- Example:
2 * 2 = 4 - There should be three variables created for each number in each calculation
- One math problem should be done with integers
- One math problem should be done with floats
- One math problem should be down with doubles
- One math problem of your choice
- Create 4 division calculations
- Example:
4 / 2 = 2 - There should be three variables created for each number in each calculation
- One math problem should be done with integers
- One math problem should be done with floats
- One math problem should be down with doubles
- One math problem of your choice
- How well did you do?
- Think about how many attempts it took to get it right.
- Even the best programmers have to get it wrong multiple times before their code finally works.
- It's okay if you needed to get help, even when working on the robot, you may need to get help from your sub-leads to get help with a new problem you have never seen before.
- Was it annoying to write so much code?
- 64+ lines for writing 16 problems must be super annoying, and resulting in lots of copy and pasting.
- There is an easier way to repeat code that we are going to learn now.