Releases
1.0.0
Compare
Sorry, something went wrong.
No results found
Version 0.1.0
Added
Initial release — interactive fullscreen splashes and windowed handouts for Foundry V13.
Scene and HUD overlays that sit over the canvas, a full-screen takeover, and windowed handout apps.
Visual editor with image, text, button, and panel objects across multiple states; drag-snap layout, grouping, and a collapsible object tree.
Button actions (change state, set/increment value, vote, inline-macro script, close) with value-gated conditions for puzzles and combination locks.
Synced mode — one shared runtime state for the whole table, driven by players through GM-proxied edits.
Triggers that launch a splash when a player clicks a locked door or a token enters a region.
WebGL renderer with shader effects (dissolve, glitch) and entrance/exit animations, plus a plain-HTML fallback for weak clients.
Preset and prefab library shipped in a compendium, including a ready-made tumbler-lock combination puzzle.
GM tools: a scene-control launcher, live peek/force-close controls, and door indicators for bound splashes.
You can’t perform that action at this time.