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@PoolloverNathan
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Thoughts on removing the erase cost completely for non-casting items?

@object-Object
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Thoughts on removing the erase cost completely for non-casting items?

Feel free to open an issue for it, I guess, and/or discuss it on Discord.

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This PR should also update the notebook description and changelog.

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This PR should also update the notebook description and changelog.

Done; delayed by the GitHub outage

Feel free to open an issue for it, I guess, and/or discuss it on Discord.

Where would an appropriate place to discuss be?

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object-Object commented Nov 19, 2025

Where would an appropriate place to discuss be?

#developers

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LGTM, thanks!

@object-Object object-Object added this pull request to the merge queue Nov 19, 2025
Merged via the queue into FallingColors:main with commit 8fda9f9 Nov 19, 2025
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@github-project-automation github-project-automation bot moved this from 📋 Backlog to ✅ Done in Hex Casting Nov 19, 2025
object-Object added a commit that referenced this pull request Nov 22, 2025
## Added

- Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823).
- Added ancient cyphers, by Robotgiggle in [#838](#838).
- Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837).
- Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837).
- Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841).
- Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844).
- Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903).
- hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911).
- Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912).

## Changed

- Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814).
- Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814).
- Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814).
- Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971).
- Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867).
- Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844).
- Improved documentation of iota embedding, by Robotgiggle in [#862](#862).
- Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862).
- Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862).
- Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860).
- API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933).
- API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935).
- Improved the documentation for the media cube, by object-Object in [#843](#843).
- Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916).
- Re-added the slate limit for spell circles, by Stickia in [#909](#909).
- Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921).
- Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832).
- Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951).
- Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951).

## Fixed

- Fixed missing dependency metadata on CurseForge/Modrinth.
- Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800).
- Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814).
- Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814).
- Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812).
- Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877).
- Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853).
- Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844).
- Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844).
- Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855).
- Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854).
- Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869).
- Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862).
- Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928).
- hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931).
- Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936).
- Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938).
- Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916).
- Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916).
- Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921).
- Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921).
- Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921).
- Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921).
- Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921).
- Added several missing translations for config options, by Robotgiggle in [#921](#921).
- Clarified the description of Division Distillation, by JustS-js in [#832](#832).
- Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959).
- Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
object-Object added a commit that referenced this pull request Nov 22, 2025
## Added

- Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823).
- Added ancient cyphers, by Robotgiggle in [#838](#838).
- Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837).
- Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837).
- Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841).
- Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844).
- Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903).
- hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911).
- Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912).

## Changed

- Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814).
- Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814).
- Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814).
- Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971).
- Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867).
- Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844).
- Improved documentation of iota embedding, by Robotgiggle in [#862](#862).
- Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862).
- Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862).
- Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860).
- API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933).
- API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935).
- Improved the documentation for the media cube, by object-Object in [#843](#843).
- Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916).
- Re-added the slate limit for spell circles, by Stickia in [#909](#909).
- Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921).
- Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832).
- Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951).
- Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951).

## Fixed

- Fixed missing dependency metadata on CurseForge/Modrinth.
- Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800).
- Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814).
- Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814).
- Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812).
- Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877).
- Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853).
- Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844).
- Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844).
- Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855).
- Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854).
- Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869).
- Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862).
- Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928).
- hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931).
- Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936).
- Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938).
- Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916).
- Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916).
- Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921).
- Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921).
- Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921).
- Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921).
- Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921).
- Added several missing translations for config options, by Robotgiggle in [#921](#921).
- Clarified the description of Division Distillation, by JustS-js in [#832](#832).
- Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959).
- Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
object-Object added a commit that referenced this pull request Nov 22, 2025
## Added

- Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823).
- Added ancient cyphers, by Robotgiggle in [#838](#838).
- Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837).
- Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837).
- Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841).
- Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844).
- Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903).
- hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911).
- Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912).

## Changed

- Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814).
- Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814).
- Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814).
- Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971).
- Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867).
- Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844).
- Improved documentation of iota embedding, by Robotgiggle in [#862](#862).
- Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862).
- Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862).
- Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860).
- API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933).
- API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935).
- Improved the documentation for the media cube, by object-Object in [#843](#843).
- Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916).
- Re-added the slate limit for spell circles, by Stickia in [#909](#909).
- Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921).
- Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832).
- Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951).
- Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951).

## Fixed

- Fixed missing dependency metadata on CurseForge/Modrinth.
- Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800).
- Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814).
- Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814).
- Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812).
- Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877).
- Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853).
- Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844).
- Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844).
- Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855).
- Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854).
- Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869).
- Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862).
- Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928).
- hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931).
- Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936).
- Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938).
- Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916).
- Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916).
- Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921).
- Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921).
- Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921).
- Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921).
- Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921).
- Added several missing translations for config options, by Robotgiggle in [#921](#921).
- Clarified the description of Division Distillation, by JustS-js in [#832](#832).
- Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959).
- Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
object-Object added a commit that referenced this pull request Nov 22, 2025
## Added

- Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823).
- Added ancient cyphers, by Robotgiggle in [#838](#838).
- Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837).
- Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837).
- Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841).
- Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844).
- Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903).
- hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911).
- Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912).

## Changed

- Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814).
- Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814).
- Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814).
- Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971).
- Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867).
- Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844).
- Improved documentation of iota embedding, by Robotgiggle in [#862](#862).
- Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862).
- Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862).
- Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860).
- API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933).
- API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935).
- Improved the documentation for the media cube, by object-Object in [#843](#843).
- Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916).
- Re-added the slate limit for spell circles, by Stickia in [#909](#909).
- Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921).
- Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832).
- Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951).
- Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951).

## Fixed

- Fixed missing dependency metadata on CurseForge/Modrinth.
- Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800).
- Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814).
- Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814).
- Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812).
- Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877).
- Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853).
- Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844).
- Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844).
- Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855).
- Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854).
- Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869).
- Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862).
- Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928).
- hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931).
- Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936).
- Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938).
- Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916).
- Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916).
- Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921).
- Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921).
- Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921).
- Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921).
- Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921).
- Added several missing translations for config options, by Robotgiggle in [#921](#921).
- Clarified the description of Division Distillation, by JustS-js in [#832](#832).
- Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959).
- Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
object-Object added a commit that referenced this pull request Nov 22, 2025
## Added

- Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823).
- Added ancient cyphers, by Robotgiggle in [#838](#838).
- Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837).
- Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837).
- Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841).
- Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844).
- Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903).
- hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911).
- Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912).

## Changed

- Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814).
- Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814).
- Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814).
- Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971).
- Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867).
- Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844).
- Improved documentation of iota embedding, by Robotgiggle in [#862](#862).
- Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862).
- Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862).
- Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860).
- API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933).
- API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935).
- Improved the documentation for the media cube, by object-Object in [#843](#843).
- Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916).
- Re-added the slate limit for spell circles, by Stickia in [#909](#909).
- Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921).
- Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832).
- Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951).
- Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951).

## Fixed

- Fixed missing dependency metadata on CurseForge/Modrinth.
- Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800).
- Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814).
- Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814).
- Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812).
- Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877).
- Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853).
- Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844).
- Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844).
- Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855).
- Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854).
- Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869).
- Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862).
- Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928).
- hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931).
- Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936).
- Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938).
- Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916).
- Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916).
- Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921).
- Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921).
- Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921).
- Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921).
- Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921).
- Added several missing translations for config options, by Robotgiggle in [#921](#921).
- Clarified the description of Division Distillation, by JustS-js in [#832](#832).
- Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959).
- Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
object-Object added a commit that referenced this pull request Nov 22, 2025
## Added

- Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823).
- Added ancient cyphers, by Robotgiggle in [#838](#838).
- Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837).
- Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837).
- Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841).
- Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844).
- Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903).
- hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911).
- Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912).

## Changed

- Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814).
- Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814).
- Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814).
- Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971).
- Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867).
- Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844).
- Improved documentation of iota embedding, by Robotgiggle in [#862](#862).
- Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862).
- Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862).
- Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860).
- API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933).
- API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935).
- Improved the documentation for the media cube, by object-Object in [#843](#843).
- Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916).
- Re-added the slate limit for spell circles, by Stickia in [#909](#909).
- Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921).
- Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832).
- Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951).
- Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951).

## Fixed

- Fixed missing dependency metadata on CurseForge/Modrinth.
- Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800).
- Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814).
- Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814).
- Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812).
- Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877).
- Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853).
- Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844).
- Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844).
- Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855).
- Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854).
- Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869).
- Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862).
- Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928).
- hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931).
- Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936).
- Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938).
- Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916).
- Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916).
- Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921).
- Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921).
- Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921).
- Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921).
- Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921).
- Added several missing translations for config options, by Robotgiggle in [#921](#921).
- Clarified the description of Division Distillation, by JustS-js in [#832](#832).
- Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959).
- Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
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The cost of Erase Item should scale with the number of items being erased

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