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The Ghost
FancyPotatOS edited this page Dec 9, 2025
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1 revision
The Ghost's goal is to kill every Survivor before the game ends.
The Ghost is invisible, except for a particle effect that appears every second. This effect can be changed in one of the books in the lobby.
The Ghost is susceptible to glowing from Flares, and drops obsidian particles when hurt
- Immune to fall damage
- Immune to suffocation damage
- Immune to their own items
When a Ghost does at least 1 heart of damage to a Survivor, it will heal half a heart of health.
When the Ghost kills a Survivor, the timer is set to be at least 60 seconds
The Ghost has an energy bar (the XP bar) that allows the Ghost to perform powerful actions
It charges 20 Energy/second at a maximum of 200
- Pouncing
- Costs 100 Energy
- Crouch on the ground to charge up a Pounce
- The XP bar displays the charge level
- Releasing crouch launches you in the direction you are looking
- To cancel a Pounce, you'll need to release crouch while mid-air, or just release it into the ground at the cost of energy
- Boost
- You can perform a quick Pounce by right-clicking with your sword
- Costs 60 Energy
- Clinging
- You can cling to walls by crouching against solid blocks
- Costs 20 Energy/second
- A Wooden Sword (

)
- Right-click to Boost
- Stab (





)
- Costs 150 energy to use
- Right-click to start a Stab
- This causes a lot of noise
- After 2 seconds, any Survivors directly in front of you
- The area is 1.5 blocks radius around 1 block in front of you\
- Creates a lot of particles and noise when activated
- You cannot attack, Pounce, and Boost while stabbing
- Scare
- A throwable item
- Throws in a straight line
- Mimics the startup of a Stab wherever it lands
- Has a 3 second cooldown
- A throwable item
- Crafting Table (



)
- Can be placed
- Punch it with your sword to launch it
- Blink
- An invisible Enderpearl that produces particles where you land
- Frag Grenade (

→ 






)
- Beeps for 3 seconds then blows up
- Flashbang
- Beeps for 3 seconds then blows up
- Gives Blindness to nearby Survivors (within 5 blocks) for 5 seconds
- Spawns a lot of Black Concrete particles for the Survivors, making it harder to navigate
- Poison Grenade
- Beeps for 3 seconds then blows up
- Gives Blindness to nearby Survivors (within 10 blocks) for 5 seconds
- Gives Blindness to nearby Survivors (within 5 blocks) for 12 seconds
- Teleport Crystals
- This is to protect Ghosts that get stuck in walls
- Takes 4 seconds to consume
- Teleports you back to a Ghost spawnpoint