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Unreal Engine Secondary Windows are no longer tiled by FancyWM #430

@ThePhxRises

Description

@ThePhxRises

Describe the bug
When opening additional asset windows in Unreal Engine, they are no longer handled by FancyWM as of 2.18.0.0 and Unreal Engine 5.7.2. Previously I was using 5.7.1 and an older version of FancyWM (It claims to have updated yesterday) and the windows were tiled as normal. The Main Window of Unreal is still handled by Unreal, but its secondary windows appear to be undetected by FancyWM at all. FancyWM is running as Admin.

To Reproduce
Steps to reproduce the behavior:

  1. Open Unreal Engine
  2. Open an asset in a new window.
  3. See error

Expected behavior
All of Unreal's windows are tiled as in previous versions.

Desktop:

  • OS: Windows 11
  • OS Build: 26200.7623
  • FancyWM Version: 2.18.0.0

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