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Character Animation

Project Overview

This project is an interactive 3D human model viewer and animator built for IFT3355. It allows users to manipulate a human figure, trigger animations, and toggle the visibility of bones and meshes using keyboard controls. The application is implemented in JavaScript and WebGL, with shaders and assets organized in the workspace.

Features

  • Real-time 3D rendering of a human model
  • Keyboard controls for posing, animation, and visibility
  • Toggle bones and mesh visibility
  • Trigger running animation
  • Cool poses with visual references

Controls

Key Action
1 Set pose 1 (see image.png)
2 Set pose 2 (see image2.png)
6 Hide bones
7 Show bones
8 Hide human body mesh
9 Show human body mesh
0 Play running animation

Visual References

  • Pose 1: Pose 1
  • Pose 2: Pose 2

Try it

https://faradumatin.github.io/CharacterAnimation/

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From building bones to full animation in ThreeJs

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