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bugSomething isn't workingSomething isn't workingf3dHas to do with the "f3d" code common to all gamesHas to do with the "f3d" code common to all games
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Confirmed for at least scene importing, by ZeeRoX
I assume this bug generalizes to most (all?) imports
Even if data is commented out in a .c, it can still be imported by fast64.
I think this is kind of expected behavior from a code perspective since C parsing is entirely regex-based afaik,
but it's confusing from a user perspective
An easy solution may be to strip comments from source before parsing (note: some stuff relies on comments for parsing, like the sm64 "keep block" thing I forgot the name of, maybe other stuff)
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bugSomething isn't workingSomething isn't workingf3dHas to do with the "f3d" code common to all gamesHas to do with the "f3d" code common to all games