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Controls
Feen801 edited this page Jan 21, 2024
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- Comma Key to reset/center the VR camera position
- Slash Key to toggle VR. Useful to click things in the UI if you need to
- Period Key to check for controllers. Controllers are automatically detected in 0.43R3-r1, this will simply print them to the debug console
- Quote Key to change controller debug level
- Nod to press the button on the left
- Shake your head to press the button on the right
- These can be disabled in the config
Check https://docs.unity3d.com/2022.3/Documentation/Manual/xr_input.html for device specific controller mappings.
- (primary2DAxis) Point left or right to select button
- (trigger) Press selected button
- (primaryButton or secondaryButton) Press button
- (primary2DAxisClick) Open radial menu, increase radial menu level, close radial menu
- (primary2DAxis) Point towards direction of radial menu option
- (trigger) Press highlighted radial menu button
- (primary2DAxis) Point left, right, or center to select button
- (trigger) Press selected button
- (primary2DAxis) Angle towards option
- (trigger) Selected highlighted option
- Confirm with "Basic choices" controls
- (primary2DAxis) Move left to decrease count, right to increase count
- Confirm with "Basic choices" controls
- (primary2DAxisClick) Toggle between using (primary2DAxis) to select tribute option or modify slider tribute value
- (primary2DAxis) Move vertically to highlight a tribute option or cancel
- (trigger) Selected highlighted option
- (primary2DAxis) Move left to decrease slider, right to increase slider
- (primary2DAxis) Move vertically to highlight a tribute option or cancel