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  • 0.5.0 docs: free version, free and full page

    @gls-fergius gls-fergius committed Sep 2, 2026
  • docs: regen from HTML, rewritten prose and corrected UI names Menu entries, panel buttons and context menu items now use the names that are actually in the editor. Trigger defaults match what the plugin writes on first run, and the texture suffix table lists the suffixes the validator really knows. Supported engine range is 5.0 to 5.8.

    @gls-fergius gls-fergius committed Aug 24, 2026
  • docs: 0.4.1 — add PreBeginPIE trigger, custom validators C++ only

    @gls-fergius gls-fergius committed Jun 7, 2026
  • docs: regen from HTML — add blueprint_compile_warning, drop stale 'spaces'

    @gls-fergius gls-fergius committed Jun 5, 2026
  • docs: regenerate wiki with screenshots (22 images across pages)

    @gls-fergius gls-fergius committed Jun 3, 2026
  • docs: add Discord community link; sync bAutoOpenPanel from source

    @gls-fergius gls-fergius committed May 31, 2026
  • Home: lead with "more than a linter" positioning + value points

    @gls-fergius gls-fergius committed May 31, 2026
  • docs: generate wiki from in-editor HTML docs 8 pages (Home, Getting Started, Workflows, Validators Reference, Auto-fix Guide, Configuration, Reports, FAQ) plus _Sidebar and _Footer, generated from Plugins/AssetStandardsValidator/Content/Docs/*.html. Source of truth remains the HTML; do not edit wiki pages by hand.

    @gls-fergius gls-fergius committed May 29, 2026
  • Initial Home page

    @gls-fergius gls-fergius committed May 29, 2026