v1.0.0-beta1
Pre-release
Pre-release
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19 commits
to main
since this release
Release v1.0.0-beta1
Build Details:
- Commit: 8cea3bb
- Author: Filroden
Changelog
Changes since start
Initial Beta Release
FEATURES
- Automated Combat Logging: Hooks directly into RMU combats to silently record attacks, spells, resistance rolls, and applied damage.
- Storyboard Wizard UI: An interface accessed from the Combat Tracker to review and export the combat timeline.
- Cast & Roster Management: Allows the GM to replace actor names with physical descriptions to guide AI script and image generation.
- Hero Moments: Provides a toggle to spotlight specific combat actions so they become focal points in the generated script.
- Prompt Export: Compiles the curated combat data into a token-optimised prompt that instructs external AI models to generate both a narrative script and image generation prompts.
- Plain Text Export: Includes a one-click download to save a human-readable text file of the combat timeline.
IMPROVEMENTS
- (Initial release - no prior improvements)
BUG FIXES
- (Initial release - no prior bug fixes)
UNDER THE HOOD
- Journal Data Storage: Combat logs, custom rosters, and campaign context are saved as flags on standard Foundry Journal Entries so data persists between game sessions.
- ETL Ingestion Pipeline: Intercepts and parses hook data before it reaches the database so only relevant, sanitised data is stored.